Faster AOVs
toolskit2.0
This window will allow you to create light groups very quickly in just a few seconds in your render scenes and decompose the passes of your renders through simple and easy operations.
You will have the option to choose between two modes of AOV (Arbitrary Output Variable) creation: the simple mode and the advanced mode.
For the "Simple AOVs" mode, you will have just a few buttons, but they are very quick for testing purposes. You will have the option to check several checkboxes, such as Decompose Light, Surface, Glass, and Integrator. Once the elements are selected, you can press "Go to" to list the passes in the selected AOVs list. You can access more passes by going to the "AOVs Plus" tab.
Here are the different passes you will have based on what you check:
decompose light : direct diffuse, direct spéculaire, indirect diffuse, indirect spéculaire.
subsurface : subsurface
Glass : directSpecularGlassLobe, indirectSpecularGlassLobe, transmissiveGlassLobe
integrator : __Pworld, __Nworld, __depth, __st
Then, once you have selected the channels you want, you just need to click on "Full Light" if you haven't created light groups on your lights. It will create light groups for each light present in the scene. But if you have already created your light groups in the scene, you just need to click on "By Light Group", and the AOVs will be created.
pressed "By Light group"
pressed "Full Light"
In advanced mode, you will have access to all the channels that Renderman offers, and it will be possible to create light groups by simply selecting the lights. To create light groups, select the light or lights you want, choose a name for your light, and click on "Make Display".
From there, a new tab will be created with the name of the light group you have created. For each light group created, a tab will be generated.
To add channels to the light groups you want, simply select the Light group you desire (the tab corresponding to the respective light group). Choose the channels you want and press "Set". Repeat this process for all the light groups and channels you wish to include.
The channels you place in the "AOVs Global" tab will be automatically added to all the light groups. For each light group, the passes in the "AOVs Global" tab will be applied. It's a simple way to save time if you have many light groups to output with the same channels. The "Integrator" tab will primarily be for integrator passes.
If you have too many light groups and are unsure which light group is associated with a light, you can display a light group by selecting a light and pressing "Show". This will allow you to directly access the tab that corresponds to that light group.
Once all the passes suit your needs and everything is in order, you just need to click on "Create All AOVs".