ABOUT
Welcome to Render Factory, your portal to our world of beautiful cinematic images.
We're a team of ESMA students who share a common obsession: the art of creating extraordinary worlds and breathtaking visual illusions. We'd like to share our passion and show you how we build our projects. After a few years of hard work we were finalists in the ROOKIES Awards, a great recognition from the professional world.
Render Factory TEAM
Margot Brun
Concept Art - Modeling - Lookdev - Lighting - Compositing
Ever since I was a little girl, I've been fascinated by cinema. Captivating stories, memorable characters and the art of visual storytelling have always fascinated me. I believe that cinema has the unique power to transport us to other worlds, to arouse deep emotions and to make us think. My dream is to contribute to this magic as a film content director and Artistic Direction.
After a scientific baccalaureate in France, I began my studies at ESMA, where I perfected my 3D skills and worked alongside talented creatives who shared the same passion. At the same time, my passion for 3D led me to explore and develop my own artistic universe. 3D offers infinite possibilities for creation and expression. Sculpting virtual worlds, bringing characters to life and creating immersive visual experiences are challenges I particularly enjoy.
Frederic Dewit
Modeling - Rigging - Scripting/Pipeline - FX - Compositing
Ever since I discovered the world of coding, I've been intrigued by its ability to transform abstract ideas into digital reality. To me, coding is like a secret language that enables you to create applications, websites, software and much more. My dream is to contribute to this magic as a film content Supervisor CG.
After a scientific baccalaureate in France, I became more interested in coding and my training at ESMA gave me a better understanding of this profession.My enthusiasm for the discipline continues to grow as I discover new technologies and programming languages.
My fascination with 3D rigging took root when I realized how essential it was to bringing characters and objects to life in the digital universe.